Most modern operating systems are designed to try to extract optimal performance from underlying hardware resources. This is achieved mainly by virtualization of the two main hardware resources: CPU ...
For developers, threading is an important issue that impacts game performance. Here's how task scheduling works in Apple Silicon games. Demands on GPU and CPUs are some of the most compute-intensive ...
We have already considered the multi-tasking concept – multiple quasi-independent programs apparently running at the same time, under the control of an operating system. Before we look at tasks in ...